I suggest you ...

Add a new role: Masons

Twice (?) per game the Mason can recruit a fellow villager. Recruited villagers can share information during the night time.

If the Mason tries to recruit a wolf, he dies :(

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    Anonymous shared this idea  ·   ·  Admin →

    2 comments

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      • ennaenna commented  · 

        Set this as done? :P

      • ShabasShabas commented  · 

        I really like this idea!

        Some considerations/questions:
        - I assume the recruited villager would keep his role?
        - And if a mason is Djinn-swapped, his fellow masons would only find out the next night, right?
        - Only the Mason (leader) could recruit, right? The recruits themselves can't, meaning that if the leader dies the group cannot grow in size?

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